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Anything happening in November? 

Knock Knock

Howdy! Unfortunately Morpheus has had to take a back seat to work and theater these past couple of months 😢 I was planning on picking it back up this weekend but then fell ill.... So nothing to report at this time but allow me to fill you in on my plans for the rest of the year.

Thanksgiving and Winter holidays are approaching and these have traditionally been times where I've gotten a lot done with large periods of focus time and I am hopeful that this cycle will be no exception! I have the large performance and rendering refactor about 2/3rds complete and while there will be some amount of time needed to bring myself back up to speed I would like to iron out these issues to make the game fully playable and hopefully bug free.

A lot of this year was unfortunately burned on infrastructure migrations, but those have all been completed so that I can focus on fixing these last few issues. In addition I want to resolve the Safari bugs so that the game will run on iOS devices. In addition this year I was able to put the corporate structures in place so that Soap Bubble Productions, LLC exists again as a legal entity. I have created store accounts for Steam, Google Play Store and the Apple App Store. My plan is after this current refactor to be able to focus on creating presences there.

Morpheus will remain free to play on the web and itch.io but will have a very nominal one time cost (maybe $5?) for the other stores to offset the cost to bring games to those platforms.

I've been rehearsing with a local community theater to do a showing a Little Shop of Horrors through October. The next 4 weekends I will be rather busy. Not much Morpheus Development planned for this month!

apk doesn't work

I'll take a look this weekend

APK updated with an unsigned developer build. I'm almost have everything ready for real signed APKs but for now going back to debug builds. It looks like some of my "performance improvements" have negatively impacted the android experience. On my device I see video play icons appears briefly before loading videos. I will need to look into that.....

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Lost all my contact info with you for some reason,,, Still can't get Billy Wexler to get sick in the toilet to get that key to open his locker...




app.a35fa9c….js:24 THREE.MeshPhongMaterial: 'vertexShader' is not a property of this material.

app.a35fa9c….js:24 THREE.Material: 'uniforms' parameter is undefined.

app.a35fa9c….js:24 THREE.MeshPhongMaterial: 'vertexShader' is not a property of this material.

app.a35fa9c….js:24 THREE.Material: 'uniforms' parameter is undefined.

app.a35fa9c….js:24 THREE.MeshPhongMaterial: 'vertexShader' is not a property of this material.

app.a35fa9c….js:24 THREE.Material: 'uniforms' parameter is undefined.

app.a35fa9c….js:24 THREE.MeshPhongMaterial: 'vertexShader' is not a property of this material.

app.a35fa9c….js:24 THREE.Material: 'uniforms' parameter is undefined.

app.a35fa9c….js:24 THREE.WebGLRenderer: image is not power of two (549x505). Resized to 512x256

this definitely worked at some point.  I am still doing the thing to fix that herbalist bug you mentioned earlier.


You might be able to save, reload and try again. What I realized with the herbalist bug is that there is some state associated with scenes in memory that can cause unexpected side effects when you revisit a scene before the scene has been cleared from the on screen cache (6 scenes).


Also if you really want to see everything the game is doing, you can add ?debug to the URL in the browser.... But I guess that doesn't help when you are in the app..... I guess I should make that be an option because debug logs would probably help bunches more.  Also I should add a report this scene button that send me the save file and debug logs!!!


Long story short.... I still am debugging this rewrite of scene rendering that I am banking on fixing a few bugs.  Then I can take a look at Billy

I was able to play the game until I actually paid some money for it. Now nothing works.

What seems to be the problem?

OKay I also see that the apps are not loading the game correctly. I will take a look at that soon. In the mean time you can always play for free at https://soapbubble.online/morpheus

@mdcostr I uploaded a new build of Morpheus for Windows PC. If that was the platform you were having problems with please check again.

yes it was the windows PC version I was having trouble with. Downloaded the most recent. Still having the same problems. Game loads, Matthew Holmes gives his speech, then lock.

Sent instructions on providing more debug information. Current version is working well for me. Old versions will not work.