New Title Concept
Morpheus » Devlog
Decided to take a break from bug fixing this weekend to make an intro / title sequence for Morpheus. Implemented using a GLSL shader and three.js. I've written fragment shaders before for image filtering (very basic) but this was my first time doing a more complicated vertex and fragment shader.
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Morpheus
1998 Sopabubble Productions Morpheus as a web game
Status | In development |
Author | soapbubble |
Genre | Adventure |
Tags | Atmospheric, Dark, FMV, Mystery, panorama, Point & Click, Singleplayer, Spooky, Steampunk |
Languages | English |
More posts
- [Dusts off morpheus]Jan 18, 2021
- COVID-19 UPDATEApr 14, 2020
- Development UpdateFeb 03, 2020
- Development UpdateDec 21, 2019
- Finally getting some work done after a long breakNov 25, 2019
- Firebase migration completeSep 16, 2019
- soapbubble.online migration to FirebaseSep 15, 2019
- The local save versionAug 04, 2019
- v1.12 releasedJun 12, 2019
- v1.8 ReleasedJan 28, 2019
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